About
Queueing theory has long served as a fundamental tool for understanding the dynamics of computer systems from computer networks, to production systems, to airline scheduling, and beyond. However, traditional results view customer behavior as an exogenous parameter, unaffected by the details of the model, and thus cannot capture the impact of pricing and competition within the models.
On the other hand, in recent years game theoretic techniques have been applied to the same range of problems in order to characterize the impact of customer behavior/reactions. However, using game theoretic techniques alone ignores the queueing dynamics inherent in these applications, e.g. networking.
So, there is a mutual need for studying the interactions of game theory and queuing models. Our goal in this reading group is to quickly ramp up on the known literature combining game theory and queueing and then to develop and study new models in this area. To do this, we will work through the best (and only) book on the topic along with a number of important papers in the area.
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